Cancelled & Unreleased Video Games for the Commodore 64 Since 1999
Welcome to Games That Weren't 64!
We cover Cancelled & Unreleased Video games for the Commodore 64 computer. A non-profit large archive dedicated to preserving lost games that were never released to the public, as well as prototypes and the odd preservation of released titles. Our aim to share history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host and have saved over the years.
Thanks to Fliplift on the Lemon64 forums, a very rare promo edition of Rock Star Ate My Hamster on the Commodore 64 has been recovered. This was released through The Sun newspaper, and has been missing for quite some time, though a ZX Spectrum version has been recovered a while back.
According to Luca/Fire on the forum thread, Codemasters and The Sun ran a competition with ten runners up prizes being special editions of the game. The special edition includes 7 additional stars, with Kylie Minogue renamed as Koily Mynose instead of Bimbo Baggins. Continue reading →
Our fourth update of the year has yet more Commodore 64 goodness, and a bit more of a holiday bonanza with 14 new entries (including a stack of titles intended for the Commodore MAX). Also we have 20 entry updates that you can check out too (details of each update in the history notes).
Should hopefully have a nice surprise for you all soon too – watch this space and see you next month!
Our third update of the year has more Commodore 64 goodness in the form of 4 new entries and 14 pre-existing entries updated (check ‘history’ tab for details of changes). This includes the wonderful recent Codemasters recovery of Magnum Force, an early Ocean game that transferred to Cascade,recovery of the PHM Pegasus – Advanced Battle Disk (thanks to HOK/Remember) and a mega ton of development assets added to Mag Max V1!
Enjoy and see you next month!
Mag Max V1 asset scans added
Thanks to developer Sean Townsend, over 300 items have been added to the gallery, showcasing the development of the long lost Mag Max V1 by Canvas:
Video is now live of the recent Games That Weren’t talk at The Retro Collective. Hope you enjoy it and thank you so much to The Cave for hosting us. A fantastic place which I hope many of you will consider visiting and supporting!
Right under our noses all along! The long “lost” Commodore 64 Codemasters game Magnum Force has finally been fully preserved today thanks to Nostalgia, after being hidden on the Codemasters CD compilation and undetected for over 30 years.
Our second update of the year has more Commodore 64 goodness in the form of 7 new entries and 11 pre-existing entries updated (check ‘history’ tab for details of changes).
Just had the most fantastic weekend at Retro Collective with my wife, Tasha, giving a talk on Games That Weren’t and the digital preservation of unreleased games over the past 25 years or so. A huge thank you to Neil and the team for inviting me – I was completely blown away by how many people had paid to come along (some from quite far, including the Netherlands!) just to hear me ramble on for just over an hour. It was especially great to see my friends Paul Drury and Paul Savage, who had traveled a long way – mostly to heckle me!
I was incredibly nervous at first, especially with a few hours to wait before my 2 PM talk and the challenge of cramming everything into an hour. But Neil and the whole Retro Collective team made us feel so welcome, and the crowd was fantastic – laughing at the embarrassing photos and bad jokes, asking loads of questions, and generally making it an interactive and fun experience. I even managed to sneak in some audience participation to give them a breather from my voice!
Afterwards, there was a book signing and some great chats with people who had come along. I couldn’t believe it when Neil told me that all the copies had sold out! Continue reading →
Not quite unreleased games today, but some preservation work with the full set of the Commodore 64 fanzine: Commodore Cracker added to Internet Archive. It should be pretty much the full set, though some extras are unfortunately still missing.
It’s a new year and our first Games That Weren’t Commodore 64 digest update. We have 6 brand new entries into the archive, including a lost Robin Hood game and what seems to be a lost Ocean game too (but thankfully is out there!). Then we have another 6 that have seen various updates.
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.